You indicate your readiness, and your escort pushes open the door. On the other side of the door is a large open room. The floor and walls are made of cement blocks, although there is enough dirt on the floor that if it wasn't brushed away in some placed you wouldn't know. The ceiling is made of solid stone, which has been chipped away at some points to allow for man-sized creatures to walk upright. The same glowing ore laced through stone lights this room as well.
To your left and right, the walls are lined with crates stacked nearly to the ceiling. An open door across the room leads to a more dimly lit area, and all you can make out from where you're standing are a few cots. To your right are two other doors, each made of wood and closed. To your left is a large vault door, one that you might expect to see in a bank, with a large lock mechanism.
There are three tables in this room. One is empty, a young couple sits at another, and two men who appear to be guards are seated at the third. The young couple is eating a meal, while the two guards are playing something similar to chess. Each guard is wearing huntsman armor, but neither appears to be carrying anything more than a pistol.
A hush suddenly falls over the room when you enter. The guards' hands fall below the table, and you presume that they have at least rested them on their sidearms. The young couple, each perhaps in their teens, are on the edge of their seats as if to sprint for cover at any second.
"Relax!" your guide calls out. "I bring friends! Where is Dukav?"
One of the guards replies, "Friends? Who are they? And where's the rat? Weren't you supposed to find the rat?" He points at the teenage boy at the other table. "Get Dukav."
The boy walks toward one of the doors on the right side of the room, but before he even gets there, the door swings open and a man walks through. He's wearing a blue hooded robe that conceals his entire body. As he enters, he shakes his head in such a way that the hood falls back to reveal his face.
"I knew you were here," he says in a monotone voice. "Have you come seeking enlightenment? Or just safety from the dangers of a corrupt world?"